News

SOCIOLOGICAL WALK AND GOOGLE GLASS Augmented Wand...

Fred Forest 7:23pm Apr 18
SOCIOLOGICAL WALK AND GOOGLE GLASS

Augmented Wander or sociological walk event on May 9 and 10 in New York City with Google Glass.
May 9 to nonchalantly watch contemporary artworks in a sociological walk, as would do any person normally constituted
May 10 15 PM to critically comment on this visit at AC Institute New York
(The AC Institute's Mission is to advance the understanding of the arts through investigation, research and education. It is a lab and forum for experimentation and critical discussion

Vinton Cerf has worked for Google as a Vice President and Chief Evangelist Internet and Fred Forest :
http://goo.gl/Nq5fZI

Duda Valle 8:09pm Apr 18
Mary Fê

I'll be presenting next Friday at Journeys Across ...

Gabriela Galati 12:32pm Apr 18
I'll be presenting next Friday at Journeys Across Media (JAM) Conference for postgraduate researchers, organised by the Department of Film, Theatre & Television at the University of Reading, if you happen to be around...

this weekend in Moscow we discuss the limits and p...

Natalia Fuchs 10:13am Apr 18
this weekend in Moscow we discuss the limits and potential of art projects on the fringe between art, technology and science, as well as possibilities for their institutional support and further development in both Russian and international contexts


Douglas Kahn 8:25am Apr 18
Just a reminder to posters on this site, that the general emphasis is on histories, or on opportunities and publications that would be of interest to our community. So if you find that your post for an exhibition of recent work, no matter how it might be related to media arts, has been deleted....that's why.

Reminder: this is tonight: Computer Art: Developin...

Victor Acevedo 9:39pm Apr 16
Reminder: this is tonight: Computer Art: Developing a Critical Perspective - Independent scholar, Andrea Foenander, will give a talk on EZTV and the history of digital art. April 16, 2014, 6 – 8PM Atrium Gallery & Curator’s Lounge – more info http://bit.ly/1mJUdZr

In this exhitibition at LABoral Centro de Arte y C...

Marco Mancuso 1:07pm Apr 16
In this exhitibition at LABoral Centro de Arte y Creación Industrial, the past two decades have seen the emergence of a globalized and hyper-connected world, wherein which news and information are delivered in real time wherever and whenever. This constant flow of data reshapes our perception of the world. A few years ago, the term “augmented reality” was coined to describe a realm where a new layer of information alters the perception we may have of reality.

http://cac4.eba.ufrj.br

Roy Ascott 7:24pm Apr 15
http://cac4.eba.ufrj.br

DIGICULT SUGGESTS The first mid-career museum retr...

Marco Mancuso 11:24am Apr 15
DIGICULT SUGGESTS
The first mid-career museum retrospective of the artist, writer and filmmaker Hito Steyerl (1966, München) is on view in ten rooms of the Van Abbemuseum’s old building in Eindhoven, NL. This comprehensive exhibition will include ten works from the past decade alongside three new pieces namely Liquidity Inc. (2014), Shunga (2014) and Surveillance: Disappearance (2013). Curator: Annie Fletcher

Neural #46, "Unearthed: The 20th Anniversary Issue...

Neural Revue 10:50am Apr 15
Neural #46, "Unearthed: The 20th Anniversary Issue", video preview https://www.youtube.com/watch?v=I7vq2KakTyw

Artist Special

Luc Courchesne
Inspired by Pier-Paolo Passolini's 1969 film Theorema and by a dream Courchesne's daughter had when she was 10 years old. In the installation, visitors are planted somewhere in the Japanese countryside. From there they will try to make a ...
Stanza
“House” by Stanza, is a dynamic public sculpture viewable over the internet. House is not a mute memorial to a related past but a live embodiment of change and renewal. House describes the space, a real Victorian terraced house, in this case, ...
Stanza
Title. "Nanocities": 2006-8. Digital generative artwork by Stanza. "Nanocities" creates paintings actioned by the interpretation of the code. Small scale events and objects have affect within systems. These code structures create patterns on the ...
Nicole Stenger
"CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through ...
Marta de Menezes
marta de menezes decon, 2007-2008 Perspex boxes, agar, textile dyes, bacteria Developed in collaboration with Dr Ligia Martins leader of the MET group at ITQB in Oeiras, Lisbon; with the help of Bruno Mateus and the support of SOP HIED, ...
Stanza
Sonicity by Stanza Sonicity is a responsive installation, a sonification of the data space. The sounds you hear are the sound of the changing environment, ie the changes of noise, light, temperature of the space is turned into a real time sound ...
Thomson & Craighead
Telephony allows gallery visitors to dial into a wall based grid of 42 Siemens mobile telephones, which in turn begin to call each other and create a piece of 'music.' Each phone has been individually programmed with a different ringtone, which ...
Rafael Lozano-Hemmer
"Close-up" is the third piece of the ShadowBox series of interactive displays with a built-in computerized tracking system. This piece shows the viewer's shadow revealing hundreds of tiny videos of other people who have recently looked at the work. ...