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»Zero Noon«
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Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • installation
      • interactive installation
      • performative installation
      • sound installation
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
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      • nanotechnology
      • neuroscience
      • philosophy
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      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
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      • beauty
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      • Concept Art
      • conservation
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      • expanded cinema
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      • gaze
      • grid
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      • literature
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      • mirror
      • model
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      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representativeness
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
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      • death
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      • dream
      • embodiment
      • empathy
      • expression
      • eye
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      • fantasy
      • feeling
        • affect
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      • gender
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      • gesture
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      • human
      • identity
      • intimacy
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    • HISTORY AND MEMORY
      • ancestor
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    • MEDIA AND COMMUNICATION
      • access
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    • NATURE AND ENVIRONMENT
      • agriculture
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    • POWER AND POLITICS
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      • censorship
      • conspiracy
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      • economy
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      • nationalism
      • patriarchy
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    • RELIGION AND MYTHOLOGY
      • afterlife
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      • bible
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      • crucifixion
      • esoterism
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      • heretic
      • legend
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      • myth
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      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
      • sacrifice
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      • vision
      • worship
    • SOCIETY AND CULTURE
      • activism
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      • globalization
      • individuality
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      • interculturalism
      • mass
      • mass culture
        • entertainment
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        • popular culture
        • spectacle
      • migration
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      • native
      • otherness
      • participation
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      • unemployment
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      • wealth
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    • TECHNOLOGY AND INNOVATION
      • artificial life
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      • development
      • digitization
      • electricity
      • emulation
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      • history of technology
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      • intelligent environment
      • invention
      • mechanics
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      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
    2799
    Information
    Cite
    X
    Archive of Digital Art (ADA). “Rafael Lozano-Hemmer - »Zero Noon«”. https://www.digitalartarchive.at/database/general/work/zero-noon.html (retrieved 2013-04-07). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Rafael Lozano-Hemmer - »Zero Noon«}, url = {https://www.digitalartarchive.at/database/general/work/zero-noon.html}, urldate = {retrieved 2013-04-07}
    Technology
    Descriptions & Essays
    Rafael Lozano-Hemmer "Zero Noon", 2013 computer, processing software, square HD display, electronic, metal enclosure 17 x 17 x 4" edition of 12 "Zero Noon" is a digital clock that shows the current time according to eccentric metrics: it uses hundreds of different reference systems. For example, the clock can tell the time based on the average number of daily financial transactions in Brazil, the average daily amount of cookies sold by girl scouts, the number of animal species that become extinct per day, the daily average number of breaths that a typical human takes, and so on. Basically, "Zero Noon" is a clock that is run by internet-refreshed statistics. The clock's statistics are all synchronized so that precisely at noon they all zero and start over. At noon automatically a new metric is displayed in a different colour chosen from a determined palette. The public may also change the statistics by manually scrolling through the list using small push-buttons under the built-in display. This guarantees that the content of the clocks is always fresh and thought-provoking. The statistics come from government data, Harper’s Magazine, financial institutions, NGOs, academic studies and other trusted sources. Some of the data streams will be useful, others sobering, some of them fun. The actual metrics are chosen by the artist studio but the collector is also able to add statistics to the system. A clock shows a large number, readable from far away: as you get closer you can read on the bottom the “fine-print” which is the actual reference baseline for that clock, e.g. the average daily number of births in the world. Each statistic is also cross-referenced with the source of the data. The clock generates a faint “ticking” sound every time that the handle passes noon. For some statistics this ticking will be very sporadic whereas for others it will be very frequent. The volume will be set so low that only someone within 3 feet of a clock will be able to hear it.
    Literature
    Exhibitions & Events