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»Terrapattern«
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© Golan Levin

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • installation
      • interactive installation
      • performative installation
      • sound installation
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
      • psychology
      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
      • art history
      • art market
      • beauty
      • cinema
      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
      • gaze
      • grid
      • illusion
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representativeness
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
      • cyborg
      • death
      • disease
      • dream
      • embodiment
      • empathy
      • expression
      • eye
      • facial expression
      • fantasy
      • feeling
        • affect
        • emotion
      • gender
      • genetics
      • gesture
      • hand
      • human
      • identity
      • intimacy
      • movement
      • pain
      • perception
      • performativity
      • physiognomy
      • posthuman
      • self awareness
      • senses
      • sexuality
      • skin
      • speech
      • surgery
    • HISTORY AND MEMORY
      • ancestor
      • antiquity
      • archive
      • artifacts
      • collective memory
      • colonialism
      • cultural heritage
      • historical site
      • historism
      • history
      • meme
      • memorial
      • modern era
      • nostalgia
      • postcolonialism
      • preservation
      • romanticism
      • teleology
      • tradition
    • MEDIA AND COMMUNICATION
      • access
      • advertising
      • Big Data
      • broadcast
      • commerce
      • communication
      • electronic media
      • error message
      • film
      • global village
      • hypertext
      • information
      • intermediality
      • internet
      • language
      • media archaeology
      • open source
      • print media
      • radio
      • search engine
      • social media
      • telecommunication
      • telephone
      • television
      • video surveillance
      • visualisation
      • writing
    • NATURE AND ENVIRONMENT
      • agriculture
      • animal
      • anthropocentrism
      • atmosphere
      • catastrophe
      • DNA
      • earth
      • ecosystem
      • energy
      • environment
      • evolution
      • four elements
      • geology
      • global warming
      • globe
      • landscape
      • magnetism
      • nature
      • ocean
      • outer space
      • physical law
      • plant
      • pollution
      • sustainability
      • vegetation
      • water
      • weather
    • POWER AND POLITICS
      • authority
      • banking
      • censorship
      • conspiracy
      • democracy
      • discrimination
      • economy
      • equality
      • geopolitics
      • governance
      • heroism
      • human rights
      • imperialism
      • institution
      • law
      • manipulation
      • market
      • military
      • nationalism
      • patriarchy
      • politics
      • sovereignty
      • surveillance
      • terrorism
      • violence
      • warfare
    • RELIGION AND MYTHOLOGY
      • afterlife
      • Alchemy
      • bible
      • church
      • creation
      • crucifixion
      • esoterism
      • exodus
      • heretic
      • legend
      • mysticism
      • myth
      • mythological creature
      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
      • sacrifice
      • Saint
      • sin
      • spirituality
      • vision
      • worship
    • SOCIETY AND CULTURE
      • activism
      • capitalism
      • civilisation
      • community
      • consumption
      • counterculture
      • digital identity
      • diversity
      • ethnicity
      • feminism
      • globalization
      • individuality
      • information society
      • interculturalism
      • mass
      • mass culture
        • entertainment
        • parody
        • phantasmagoria
        • popular culture
        • spectacle
      • migration
      • minority
      • morality
      • native
      • otherness
      • participation
      • poverty
      • privacy
      • racism
      • territory
      • unemployment
      • urban space
      • voyeurism
      • wealth
      • working class
    • TECHNOLOGY AND INNOVATION
      • artificial life
      • cybernetics
      • development
      • digitization
      • electricity
      • emulation
      • engineering
      • history of technology
      • innovation
      • intelligent environment
      • invention
      • mechanics
      • military technology
      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
4054
Information
Cite
X
Archive of Digital Art (ADA). “Golan Levin - »Terrapattern«”. https://www.digitalartarchive.at/database/general/work/terrapattern.html (retrieved 2017-26-09). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Golan Levin - »Terrapattern«}, url = {https://www.digitalartarchive.at/database/general/work/terrapattern.html}, urldate = {retrieved 2017-26-09}
Technology
Software
34 layer DCNN, based on the ResNet ("Residual Network") architecture
Google OpenstreetMap
CoverTree algorithm for K-Nearest Neighbors
Descriptions & Essays
Janina Hoth 26-09-2017
Terrapattern is a tool for exploring the unmapped and the unmappable: a system for finding ?"more like this, please" in satellite photos. It can also be described as "a visual search engine for satellite imagery", "similar-image search for satellite photos", or "a prototype for geospatial query-by-example".

Terrapattern is an open-source software project created by a collaborative team of artists, creative technologists, and students. It is an experimental research provocation, developed in a university setting, with the aim of presenting a new way of exploring, understanding, and visually organizing the world. Developed at the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University with support from the John S. and James L. Knight Foundation, Terrapattern went live on May 24th, 2016.
Terrapattern is intended to democratize geospatial intelligence, and to prompt new thinking about how we see our planet. Our system is particularly well-suited to locate things that aren’t usually indicated on maps, such as specialized nonbuilding structures and other forms of soft infrastructure. We hope it will help citizen scientists, artists, humanitarians, journalists, and other curious people to identify and track "patterns of interest".

Terrapattern provides an open-ended interface for geospatial query-by-example. Simply click an interesting spot on Terrapattern’s map, and it will find places that look similar. While related research projects focus on detecting specific things (like logging roads or strip-mines), Terrapattern is designed for general-purpose search, allowing users to discover categories for which it wasn’t specifically trained. Our goal is to provide a geospatial software tool that makes it easy for everyday people to specify a thing that they are interested in; to automatically find more examples of that thing; and to provide the locations of those instances in a common data format that easily allows for further examination.

We believe Terrapattern is important because it is open-source, open-access, and open-ended. In this way, Terrapattern also operates as a revelatory artwork: a "panoptic perceptron" for open-ended play, and an absurdist tool to lay bare the rhetoric of 20th-century formalist analysis in urban planning and architecture.
Motivation

It has been predicted that, within the next three years, access to daily-updated, whole-earth satellite imagery with sub-meter resolution will become widely available online. There will be many important stories about natural and human activities latent in this data. Without special effort, however, it is doubtful that this imagery will also have the information layers necessary to make such stories discoverable.

In light of this, the Terrapattern prototype is intended to demonstrate a workflow by which users—such as journalists, citizen scientists, humanitarian agencies, social justice activists, archaeologists, urban planners, and other researchers—can easily search for visually-consistent patterns of interest. We are particularly keen to help people locate, characterize and track indicators which have not been detected or measured previously, and which have sociological, humanitarian, scientific, or cultural significance.

In developing Terrapattern, we sought to test the following hypotheses:

That there are undiscovered patterns of activity that are only visible from the vantage point of satellite imagery;
That these patterns can offer insight into trends, stories and phenomena of social, economic, ecological, anthropological, humanitarian, scientific, or other cultural interest;
That there exists a subset of such patterns in satellite imagery which, because of their repetition and visual consistency, lend themselves particularly well to automated detection and analysis by means of machine learning and computer vision;
That there is demand for information about these patterns among domain experts, as well as among journalists, citizen scientists, humanitarian NGO’s, and the general public;
And that it is possible to create software tools which make such workflows easy and reliable.
(source: Levin, G., Newbury, D., McDonald, K., Alvarado, I., Tiwari, A., and Zaheer, M. "Terrapattern: Open-Ended, Visual Query-By-Example for Satellite Imagery using Deep Learning". http://terrapattern.com, 24 May 2016.)
Janina Hoth: Terrapattern, 26-09-2017, in: Archive of Digital Art
Literature
Exhibitions & Events