PUBLIC DOMAIN

http://www.stanza.co.uk/public_domain_outside/index.html
© Stanza ; http://www.stanza.co.uk/public_domain_outside/index.html

Stanza

PUBLIC DOMAIN ,
Co-workers & Funding
Copyright Stanza 2008

Funding and support needed.

made by stanza...redirects to stanza main home page.
Documents
  • Public Domain
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Description
The above image shows Amber Stanza...it cannot be used reproduced in any form without written consent. Public Domain by Stanza
Click on image to enter online labyrinth where live CCTV data gets updates in real time across the network to make the experience.
PUBLIC DOMAIN
The live CCTV systems are used to enhance gallery space, the experience and make new artworks evolving in real time. Proposal. Copyright Stanza.
The visitors to the gallery, are in fact assets. In this project I refer to the public as data. Visitors are units of data, moving around the giant database (the gallery), and it it this data that is used to make the artwork. In this artwork the visitors to the gallery are infact the artwork and they become embedded in the system (the gallery) and they become voyeurs. Its a reflexive spectacle.
This project investigates the real time gallery space and the experience of the gallery visitor as they interact with artworks and with each other.The workexplores new ways of thinking about interaction within public space using data gathered from new technologies. The visitors are “performers” whose movements can be tracked.
The patterns, movement, and exchanges of data in the real space, can be measured and interpreted as an emergent social space and used to make new artworks. New technologies sensors and CCTV tracking systems and facial recognition systems will monitor the space, track public interactions, and provide “interpretative” responses via the clusters of visitors within the gallery.
This project and artworks investigate the real time gallery space and the experience of the gallery visitor, using data gathered from new technologies that can be used for tracking and measuring qualitative experiences. The objective is to explore new ways of thinking about interaction within public space and how this affects the socialization of space. While questions of public participation, public space and public technologies are well known discourses in the development of wireless, mobile and context-aware technologies, little systematic attention has actually been given to what constitutes the public who are visitors to the gallery.
Huge displays of the gallery from CCTV embedded in giant display.
Public Domain is now the title of a series practice led experiments by stanza investigating how visitors interact with art works, with each other and what impact their experiences have in forming new user interactions within public space. The research will lead to new real time artworks based on visitor interaction and new visualizations of the gallery space based on gathered sensor data.
In further research environmental monitoring technologies and security based technologies are used to question audiences experiences of the event and space and gather data to show: what they do, how they interact, and how much they spend time inside the space. The project also focuses on the micro-incidents of change, the vibrations and sounds of the gallery using wireless sensor based technologies. see version one protype Gallery . The gallery interior has been made virtual and placed online. "Gallery", is part of a series of process led experiments in data visualization within the context on an art gallery.
The work goes further to investigate a number of issues including how technology affords new ways of working with audiences and curators as participants in artworks. The concept of the exhibition as an active site for experimentation and collaboration between curators, artists and audiences prefigures a general cultural movement towards the centrality of experience and away from the reification of the object. However, how audience activities and movements can be used as the subject of new artwork as well as modify engagement with existing collections is a cultural and technological challenge.
See another prototype. Visitors to a Gallery- referential self, embedded (http://www.stanza.co.uk/cctv_web/index.html)
Keywords
  • genres
    • sound art
      • sound installations
  • subjects
    • Art and Science
      • space
    • Arts and Visual Culture
      • museums
      • representation
    • Power and Politics
      • surveillance
    • Technology and Innovation
      • supercomputing
  • technology
    • displays
      • non-electronic displays
        • tables
Technology & Material
Exhibitions & Events
Bibliography