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»Phototropy«
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Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • installation
      • interactive installation
      • performative installation
      • sound installation
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
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      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
      • art history
      • art market
      • beauty
      • cinema
      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
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      • grid
      • illusion
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
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      • poetry
      • projection
      • representativeness
      • shadow
      • sketch
      • spectator
      • symbolism
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      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
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      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
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      • body
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      • cybersex
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      • expression
      • eye
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        • affect
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    • HISTORY AND MEMORY
      • ancestor
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      • teleology
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    • MEDIA AND COMMUNICATION
      • access
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    • NATURE AND ENVIRONMENT
      • agriculture
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    • RELIGION AND MYTHOLOGY
      • afterlife
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      • bible
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      • crucifixion
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      • heretic
      • legend
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      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
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      • vision
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    • SOCIETY AND CULTURE
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      • interculturalism
      • mass
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        • entertainment
        • parody
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        • spectacle
      • migration
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      • participation
      • poverty
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      • urban space
      • voyeurism
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    • TECHNOLOGY AND INNOVATION
      • artificial life
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      • development
      • digitization
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      • emulation
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      • history of technology
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      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “(collective) Sommerer / Mignonneau - »Phototropy«”. https://www.digitalartarchive.at/database/general/work/phototropy.html (retrieved 2009-13-07). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {(collective) Sommerer / Mignonneau - »Phototropy«}, url = {https://www.digitalartarchive.at/database/general/work/phototropy.html}, urldate = {retrieved 2009-13-07}
Technology
Display
Electrohome, SONY or Barco
Hardware
1 Computer Silicon Graphics
Model: 1 x SGI Octane
Graphics: MXE or MXI or SSI
RAM: 128 Mbytes
OS: 6.2 or higher
CPU: R10000
Installation Requirements / Space
Hight: minimum 3.1 meters (front projection screen = 3 meters high) Width: minimum 3.1 meters (square display) Depth: minimum 5 meters (including projector body in the room) Screen: 3 x 3 meters painted wall (no textures on the wall nor cuts or lines) Projection: front projection from the ceiling Paint: totally black painted room (acrylic paint) apart from the screen.
Installation Requirements / Space
the room should not get ANY parasite lights from outside the entrance should be like a corridor to block the light from outside. No extra light within the room should be present exept the flash light. Lightings: no lighting at all (totally dark space).
Software
Operating Sytem CDROM
Irix Development Option (IDO) CDROM
Descriptions & Essays
"Phototropy" is a biological expression describing the force, that keeps organisms or organs, like for example bacteria or plants, following the light, in order to get nutrition and hence, to survive. The interactive computer installation "Phototropy" speaks about virtual insects and organic growth that follows the light of a lamp, held and moved by the visitors in the installation. Computer generated virtual insect-like organisms will follow and fight for light, seeking for nutrition. The real physical light of a lamp nourishes virtual insects by giving them life-supporting and life-enhancing energy. These artificially living creatures struggle for light, by following it and trying to reach its central focus. Each movement the visitor will do with the lamps beam, the creatures will follow, in order to get a maximum of light nutrition. http://www.iamas.ac.jp/~christa/WORKS/FRAMES/FrameSet.html
Literature
Sommerer, Christa and Laurent Mignonneau. »Phototropy II.« In Zeichenbau - Real Virtualities, edited by Manfred Wolff-Plottegg. Wien: Gesellschaft bildender Künstler and Künstlerhaus Wien, 1999.
Sommerer, Christa and Laurent Mignonneau. »Phototropy II.« In Zeichenbau - Real Virtualities, edited by Manfred Wolff-Plottegg. Wien: Gesellschaft bildender Künstler and Künstlerhaus Wien, 1999.
Sommerer, Christa and Laurent Mignonneau. »Phototropy II.« In The Interaction ’97, edited by Itsuo Sakane, 48-51. Gifu: IAMAS Academy and Softopia, 1997.
Sommerer, Christa and Laurent Mignonneau. »Interaktive Echtzeit – Computerinstallation auf der Light Emotions in Hannover.« In Licht International: Planung – Design – Technik – Handel, edited by , 206-207. München, DE: Pflaum Verlag, 1996.
Sommerer, Christa and Laurent Mignonneau. »Phototropy.« In Oltre Il Villaggio Globale: Beyond the Global Village, edited by M. G. Mattei and P. Berté, 134-135. Milano: Electra Edition, 1995.
Sommerer, Christa and Laurent Mignonneau. »Phototropy.« In Art as Signal: Inside the Loop, edited by K. Chmelewski and N. Goggin and J. Squier. Champaign, ILL: University of Illinois, Urbana-Champaign and Krannert Art Museum, 1995.