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»Passage Sets/One Pulls Pivots at the Tip of the Tongue (Wall of Light Version)«
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© Bill Seaman

Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • installation
      • interactive installation
      • performative installation
      • sound installation
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
      • psychology
      • Representation of knowledge
      • research
      • science
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      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
      • art history
      • art market
      • beauty
      • cinema
      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
      • gaze
      • grid
      • illusion
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representativeness
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
      • cyborg
      • death
      • disease
      • dream
      • embodiment
      • empathy
      • expression
      • eye
      • facial expression
      • fantasy
      • feeling
        • affect
        • emotion
      • gender
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      • gesture
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      • intimacy
      • movement
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      • meme
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      • preservation
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    • MEDIA AND COMMUNICATION
      • access
      • advertising
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      • media archaeology
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      • agriculture
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    • POWER AND POLITICS
      • authority
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      • censorship
      • conspiracy
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    • RELIGION AND MYTHOLOGY
      • afterlife
      • Alchemy
      • bible
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      • crucifixion
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      • exodus
      • heretic
      • legend
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      • myth
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      • religion
        • buddhism
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        • judaism
      • ritual
      • sacrifice
      • Saint
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      • worship
    • SOCIETY AND CULTURE
      • activism
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      • digital identity
      • diversity
      • ethnicity
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      • globalization
      • individuality
      • information society
      • interculturalism
      • mass
      • mass culture
        • entertainment
        • parody
        • phantasmagoria
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        • spectacle
      • migration
      • minority
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      • participation
      • poverty
      • privacy
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      • unemployment
      • urban space
      • voyeurism
      • wealth
      • working class
    • TECHNOLOGY AND INNOVATION
      • artificial life
      • cybernetics
      • development
      • digitization
      • electricity
      • emulation
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      • history of technology
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      • invention
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      • military technology
      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
4295
Information
Cite
X
Archive of Digital Art (ADA). “Bill Seaman - »Passage Sets/One Pulls Pivots at the Tip of the Tongue (Wall of Light Version)«”. https://www.digitalartarchive.at/database/general/work/passage-setsone-pulls-pivots-at-the-tip-of-the-tongue-wall-of-light-version.html (retrieved 2020-12-05). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Bill Seaman - »Passage Sets/One Pulls Pivots at the Tip of the Tongue (Wall of Light Version)«}, url = {https://www.digitalartarchive.at/database/general/work/passage-setsone-pulls-pivots-at-the-tip-of-the-tongue-wall-of-light-version.html}, urldate = {retrieved 2020-12-05}
Technology
Software
The software is written in C++ and OpenGL. The viewer's body position is detected by an array of cameras mounted above the displays. The field is stitched and processed via custom camera software, also written in C++ and heavily dependent on the OpenCV and OSCPack libraries
Descriptions & Essays
Bill Seaman 03-10-2020
Interactive Art piece (2010), Bill Seaman with Todd Berreth.
currently on exhibit at the LINK Mediawall, Duke University, Durham, NC

Passage Sets / One Pulls Pivots at the Tip of the Tongue is a generative visual poem. It includes an interactive poem generator. The users of the system can position themselves in front of the screen and select words and/or phrases from four lists that become visual as they enter into differing proximities in relation to the screens. Moving forward and/or backward, then stopping in the center of the field, enables the participants to make selections from specific lists authored by Bill Seaman. These words then flow across the screen and become part of an ever-changing line of text at the bottom of the screen.

The poetic text is juxtaposed with video and still image material, primarily architectural imagery, shot in and around Tokyo, Japan, and Karlsruhe, Germany, which contrasts the past and the present, and focuses on travel, motion and light. The piece explores reoccurring themes in Bill Seaman's work, including the conceptual displacement or complex "space" engendered by contemporary communication / sensual feedback systems, the notion that a person in one part of the world can interact in a sensual manner with another person existing elsewhere, and the potential phantom identities engendered by the computer.

The software is written in C++ and OpenGL. The viewer's body position is detected by an array of cameras mounted above the displays. The field is stitched and processed via custom camera software, also written in C++ and heavily dependent on the OpenCV and OSCPack libraries.
Bill Seaman: Passage Sets/One Pulls Pivots at the Tip of the Tongue (Wall of Light Version), 03-10-2020, in: Archive of Digital Art
Rachel Müller 12-05-2020
Passage Sets is a generative visual poem. It includes an interactive poem generator. The users of the system can position themselves in front of the screen and select words and/or phrases from four lists that become visual as they enter into differing proximities in relation to the screens. Moving forward and/or backward, then stopping in the center of the field, enables the participants to make selections from specific lists authored by Seaman. These words then flow across the screen and become part of an ever-changing line of text at the bottom of the screen.

"Passage" as text, "Passage" as travel, "Passage" as change over time, "Passage" as architecture. "Set" as pair, "Set" as illusionistic architecture, "Set" as device, "Set" as in mathematics... The video material is drawn from architectural images shot in and around Tokyo, Japan, and Karlsruhe, Germany, contrasting the past and the present, focusing on travel, motion and light. An elaborate collage of 150 still images with superimposed text (shot in Sydney, Australia) forms one visual layer in the work. This elaborate panorama zooms in and out in a continuous cycle. The video at times presents images of both a female and male actor generating a series of abstract gestures. This presents a poetic musing on particular interface potentials (gesture recognition). A set of "projections" dealing with notions related to sensuality and identity in cyberspace are also presented. The conceptual displacement or complex "space" engendered by contemporary communication / sensual feedback systems is one field of poetic focus. The notion that a person in one part of the world can interact in a sensual manner with another person existing elsewhere, or with phantom identities engendered by the computer is also a subject of poetic reflection. The navigation of illusionistic spaces ("sets") and historical media is also explored. The conceptual superimposition of this entirety of spaces defines an open work and generates a floating/shifting mind space for viewer/participant association.

The original version of Passage Sets / One Pulls Pivots at The Tip Of The Tongue was premiered in 1995. That version has been shown internationally and is in the permanent collection of the ZKM Museum (Center for Art and Media), Karlsruhe, Germany.

The exhibit is displayed on the LINK Mediawall, a large tiled-display, composed of 48 computer monitors driven by a Linux computing cluster. Control for the exhibit is provided by an array of cameras mounted on the ceiling in front of the exhibit. Source: http://billseaman.trinity.duke.edu/workSpcPassageWall01.php
Rachel Müller: Passage Sets/One Pulls Pivots at the Tip of the Tongue (Wall of Light Version), 12-05-2020, in: Archive of Digital Art
Literature
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