Life Spacies

1997, Christa SOMMERER & Laurent MIGNONNEAU
© original web site to send a personal email message to Life Spacies ; 1997, Christa SOMMERER & Laurent MIGNONNEAU

(collective) Sommerer / Mignonneau

Life Spacies ,
Co-workers & Funding
supported by ATR Media Integration and Communications Research Lab.
Kyoto, Japan
and
ICC Intercommunication Center
Tokyo, Japan
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Description
"Life Spacies" is an interaction and communication space, where remotely located visitors can interact with each other through evolutionary forms and images.
"Life Spacies" enables visitors to integrate themselves into a 3 dimensional complex virtual world of artificial life organisms that react to the visitors body movement, motion and gestures. The artificial life creatures also communicate with each other and so create an artificial universe, where real and artificial life are closely interrelated through interaction and exchange.
A "Life Spacies" web page allows people all over the world to interact with the system as well: by simply typing and sending an email message to the "Life Spacies" web site, one can create one's own artificial creature. The creature will then starts to live in the "Life Spacies" environment at the ICC's museum, where the on-site visitors directly will interact with it.

CHRISTA SOMMERER & LAURENT MIGNONNEAU
Keywords
  • aesthetics
    • animated
    • immersive
    • three-dimensional
  • genres
    • bioart
      • genetic art
    • digital communities (social network)
    • installations
      • interactive installations
  • subjects
    • Art and Science
      • biology
      • scientific images
      • space
    • Arts and Visual Culture
      • theory
        • complexity
    • Body and Psychology
      • genetics
    • Media and Communication
      • Internet
    • Nature and Environment
      • DNA
      • ecology
      • Nature
    • Technology and Innovation
      • artificial life
  • technology
    • displays
      • electronic displays
        • computer monitors
    • hardware
      • cameras
Technology & Material
Hardware
1 computer with dual video output
2 video projectors
2 3D key hardware Interfaces
2 Camera tracking interfaces
4 video Cameras
Internet connection
email address
Interface
2 3D key hardware Interfaces
2 Camera tracking interfaces
4 video Cameras
Software
3D plant growth algorithm
3D creatures generator algorithm
Gesture recognition
Genetic Algorithm
Text to 3D form algorithm
reading and sending Email back with image attachments
Bibliography