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»Fidelio, 21. Century«
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Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • installation
      • interactive installation
      • performative installation
      • sound installation
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
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      • botany
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      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
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      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
      • art history
      • art market
      • beauty
      • cinema
      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
      • gaze
      • grid
      • illusion
      • literature
      • mask
      • materiality
      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representativeness
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
        • simulacrum
      • virtuality
      • visual culture
    • BODY AND HUMAN
      • agency
      • anatomy
      • body
      • breathing
      • cybersex
      • cyborg
      • death
      • disease
      • dream
      • embodiment
      • empathy
      • expression
      • eye
      • facial expression
      • fantasy
      • feeling
        • affect
        • emotion
      • gender
      • genetics
      • gesture
      • hand
      • human
      • identity
      • intimacy
      • movement
      • pain
      • perception
      • performativity
      • physiognomy
      • posthuman
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      • skin
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      • surgery
    • HISTORY AND MEMORY
      • ancestor
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      • archive
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      • meme
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      • teleology
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    • MEDIA AND COMMUNICATION
      • access
      • advertising
      • Big Data
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      • error message
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      • visualisation
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    • NATURE AND ENVIRONMENT
      • agriculture
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      • physical law
      • plant
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    • POWER AND POLITICS
      • authority
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      • discrimination
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      • manipulation
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      • patriarchy
      • politics
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      • surveillance
      • terrorism
      • violence
      • warfare
    • RELIGION AND MYTHOLOGY
      • afterlife
      • Alchemy
      • bible
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      • crucifixion
      • esoterism
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      • heretic
      • legend
      • mysticism
      • myth
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      • mythology
      • paradise
      • religion
        • buddhism
        • christianity
        • islam
        • judaism
      • ritual
      • sacrifice
      • Saint
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      • vision
      • worship
    • SOCIETY AND CULTURE
      • activism
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      • globalization
      • individuality
      • information society
      • interculturalism
      • mass
      • mass culture
        • entertainment
        • parody
        • phantasmagoria
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        • spectacle
      • migration
      • minority
      • morality
      • native
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      • participation
      • poverty
      • privacy
      • racism
      • territory
      • unemployment
      • urban space
      • voyeurism
      • wealth
      • working class
    • TECHNOLOGY AND INNOVATION
      • artificial life
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      • development
      • digitization
      • electricity
      • emulation
      • engineering
      • history of technology
      • innovation
      • intelligent environment
      • invention
      • mechanics
      • military technology
      • mobility
      • nonhuman communication
      • optics
      • product design
      • production
      • robot
      • simulation
      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “Johanna Dombois - »Fidelio, 21. Century«”. https://www.digitalartarchive.at/database/general/work/fidelio-21-century.html (retrieved 1970-01-01). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Johanna Dombois - »Fidelio, 21. Century«}, url = {https://www.digitalartarchive.at/database/general/work/fidelio-21-century.html}, urldate = {retrieved 1970-01-01}
Technology
Hardware
3D-Passiv-Stereo mit Linear-Polarisation. Grafikrechner: Dell PC mit zwei 3.2 Ghz Intel Prozessoren; Betriebssystem: Linux; Grafikkarte: Nvidia FX; Software: AVANGO (Fraunhofer IMK);
Projektoren: zwei D-ILA der Fa. JVC, Modell DLA-G150CL;
Auflösung: 1280 x 1024 Pixel (SXGA); Helligkeit: 1000 Ansi Lumen; Leinwand: silberbeschichtete, akustisch transparente (mikroperforierte) Leinwand 3,60 m x 2,87 m
Interface
4 Spezialanfertigungen:
für Florestan zwei in sich geschlossene Grummetschlingen
kreuzweise in eine Säule integriert, für Rocco eine große Kugel
auf einem Rollenbett liegend, für Leonore vier Sensoren basierend
auf Theremin-Technologie, für Pizarro ein Joy-Stick
Patent
Interaction device 'Florestometer' (Patent DE 10322590.0-53, 20.5.2003)
Sound
Ton: interaktives Klang-Environment (basierend auf VBAP-Technologie) mit Raumsimulation und ortsabhängigen Klangparametern; Soundrechner: Macintosh G4; Software: MAX/MSP; AD/DA-Wandler: Modell ADI-8-PRO;
Lautsprecher: 17 Genelec Studiomonitore (1030A) und 1 Genelec Subwoofer (angeordnet als Ring an Wänden um das Publikum)
Descriptions & Essays
Adaptation of the opera "Fidelio" (1814) by Beethoven "Fidelio, 21st century" [...] is the first classical to be performed interactively in a three-dimensional virtual reality [...]. On one side of the cellar computer equipment whirs, and the 20-minute extract from the prison scene of Act II - the full extent of this "Fidelio" performance so far - is under way. To gain the full 3-D effect, the audience is asked to don special glasses. [...] The music, from the 1978 recording by the Vienna Philharmonic under Leonard Bernstein, pours out of 18 loudspeakers ranged around the auditorium. [...] What makes this electronic production unique are the four devices positioned on the floor, each one representing the four characters: Florestan, Rocco, Leonore and Don Pizarro. As each character sings and the on-screen images move, the computer programme lights them up in turn. This is an indication to the audience that they are free to touch them and, depending on the way their hands move over the surface, direct that particular character´s mouvements on screen. source: Robert Nurden "Into the light", from: journal "Opera Now", march/april 2005, p. 6-8.
Literature