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»Dimensionalization Studies«
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Keywords

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    • found object
    • generative
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    • panoramatic
    • performative
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        • body
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        • Somatosensory System / Tactile Feedback Technology
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    • Hardware
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    • interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
    386
    Information
    Cite
    X
    Archive of Digital Art (ADA). “Michael Naimark - »Dimensionalization Studies«”. https://www.digitalartarchive.at/database/general/work/dimensionalization-studies.html (retrieved 2009-21-07). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Michael Naimark - »Dimensionalization Studies«}, url = {https://www.digitalartarchive.at/database/general/work/dimensionalization-studies.html}, urldate = {retrieved 2009-21-07}
    Technology
    Descriptions & Essays
    Dimensionalization Studies began as an informal collaboration between computer vision researchers and those of us building the stereoscopic camera rig for the See Banff Kinetoscope project, at Interval Research in 1993. The computer vision researchers helped with the specifications for the camera, which resulted in usable footage for their work as well as for ours. The studies here are based on deriving depth information from stereoscopic pairs of images, then turning the 2D pixels into 3D "points in space." These are like 3D computer models in that arbitrary viewpoints can be displayed (often revealing "occlusions," or areas of missing data). They are unlike 3D computer models in that they are non-semantic: the computer has no knowledge of scene's contents. Michael Naimark
    Literature
    Naimark, Michael. »Field Recording Techniques for Virtual Reality Applications.« In VSMM´98 Proceedings, edited by . Gifu: 1998.
    Naimark, Michael. »Art ("and" or "versus") Technology Some Personal Observations.« In Art@Science, edited by Sommerer. Christa and Laurent Mignonneau. New York, Wien: Springer, 1997.
    Exhibitions & Events