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»Digital Zoetrope«
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Keywords

  • aesthetics
    • acoustic
    • affective
    • anamorphic
    • animated
    • anthropomorph
    • assembled
    • automated
    • autopoietic
    • collaborative
    • contextual
    • cybernetic
    • disgusting
    • documenting
    • duplicated
    • dynamic system
    • ephemeral
    • experimental
    • found object
    • generative
    • gustatory
    • hypermediacy
    • illusionary
    • immaterial
    • immersive
    • installation-based
    • interactive
    • intermedial
    • intervention
    • mobile
    • modular
    • multi-user
    • multiple
    • narrative
    • navigable
    • networked
    • olfactory
    • panoramatic
    • performative
    • polysensory
    • processual
    • projected
    • real-time
    • remediated
    • remixed
    • sculptural
    • site-specific
    • sonification
    • sublime
    • tactile
    • telematic
    • three-dimensional
    • time-based
    • uncanny
    • virtual
    • visual
  • genre
    • Bio Art
      • Genetic Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Game Art
    • Glitch Art
    • Hybrid Art
    • installation
      • interactive installation
      • performative installation
      • sound installation
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano Art
    • Net Art
    • Performance
      • Computer performance
      • Happening
      • multimedia performance
      • sound performance
      • video performance
    • robotics
    • Telematic Art
  • subject
    • ART AND SCIENCE
      • algorithm
      • anthropology
      • archaeology
      • artificial intelligence
      • astronomy
      • biology
      • botany
      • cartography
      • code
      • combinatorics
      • cyberspace
      • database
      • documentation
      • evidence
      • experiment
      • geography
      • geometry
      • history of science
      • humanities
      • library
      • light
      • machine
      • mathematic
      • medicine
      • microscopy
      • nanotechnology
      • neuroscience
      • philosophy
      • physics
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      • Representation of knowledge
      • research
      • science
      • scientific image
      • space
      • statistics
      • stereoscope
    • ARTS AND VISUAL CULTURE
      • allegory
      • animation
      • architecture
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      • beauty
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      • Concept Art
      • conservation
      • dance
      • expanded cinema
      • fashion
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      • mirror
      • model
      • museum
      • music
      • nude
      • panopticon
      • panorama
      • personification
      • perspective
      • poetry
      • projection
      • representativeness
      • shadow
      • sketch
      • spectator
      • symbolism
      • theatre
      • Theory
        • complexity
        • media theory
        • modernism
        • postmodernism
        • poststructuralism
        • semiotics
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      • virtuality
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    • BODY AND HUMAN
      • agency
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      • cybersex
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      • eye
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    • MEDIA AND COMMUNICATION
      • access
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      • agriculture
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    • RELIGION AND MYTHOLOGY
      • afterlife
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      • crucifixion
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      • legend
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      • religion
        • buddhism
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        • islam
        • judaism
      • ritual
      • sacrifice
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      • vision
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    • SOCIETY AND CULTURE
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        • entertainment
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        • spectacle
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    • TECHNOLOGY AND INNOVATION
      • artificial life
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      • product design
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      • robot
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      • supercomputing
      • technophobia
      • telematics
      • telepresence
  • Technology
    • Display
      • Electronic displays
        • BOOM (Binocular Omni-Orientation Monitor)
        • CAVE (Computered Augmented Virtual Environment)
        • computer monitor
        • Electromechanical Display Device
        • Electronic Paper
        • flashlight
        • Head-up Display
        • Headphones
        • HMD (Head-mounted Display)
        • holography
        • laser
        • light-emitting diode
        • plasma
        • printer
        • projection screen
        • projector
        • robotic
        • speakers
        • VFD (Vacuum Florescent Display)
        • VRD (Virtual Retinal Display)
      • Non-electronic displays
        • body
        • Book
        • easel painting
        • globe
        • house wall
        • inflatable structure
        • mirror
        • paper
        • sculpture
        • shutter glasses
        • sofa
        • Somatosensory System / Tactile Feedback Technology
        • table
    • Hardware
      • camera
      • computer mouse
      • data glove
      • Joystick
      • MAC
      • Mobile Device
      • multi touchscreen
      • plotter
      • scanner
      • touchscreen
      • Video
      • Virtual Workbench
      • Virtuscope
      • webcam
    • interface
      • Automatic Identification and Data Capture (AIDC)
      • biometrics
      • Body sensor
        • Body Tracking
        • brainwave sensor
        • breathing sensor
        • Breathing-Balance-Interface-Vest
        • Endoscope
        • eye scanner
        • facial recognition system
        • Motion Capture
        • positiontracker
        • retina scanner
        • Speech Recognition
        • step sensor
      • camera recording
      • electromagnetism
      • interactive media
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • breath based communication
        • Internet of Things (IoT)
        • Ludic Interface
        • MR-based (Mixed Reality) Interaction
        • Multi-Modal Interaction
        • tactile user interfaces
        • Tangible Acoustic Interface
        • Tangible User Interface (TUI)
        • Voice User interface
      • Non-electronic interface
        • bike
        • doll
        • furniture
        • plant
      • Soundgenerating device
        • Audiotape
        • keyboard
        • microphone
        • musical instrument
        • RFID (Radio-frequency Identification)
        • Speech Recognition
        • syntheziser
        • telephone
        • Theremin
        • turntable
        • voice analysis
        • Voice User Interface (VUI)
      • virtual balance
    • Software
      • C++
      • CGI/Perl
      • CSS
      • Global Positioning System (GPS)
      • ISDN
      • Java
      • Linux
      • Optical Character Recognition (OCR)
      • periscope
      • PHP
      • RFID (Radio-frequency Identification)
      • robotic interfaces
      • SGI Onyx2
      • softimage
      • software interface
      • Video
      • VRML
      • Wireless Sensor Network (WSN)
      • XML
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Information
Cite
X
Archive of Digital Art (ADA). “ Troika - »Digital Zoetrope«”. https://www.digitalartarchive.at/database/general/work/digital-zoetrope.html (retrieved 2010-20-09). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = { Troika - »Digital Zoetrope«}, url = {https://www.digitalartarchive.at/database/general/work/digital-zoetrope.html}, urldate = {retrieved 2010-20-09}
Technology
Installation Requirements / Space
he zoetrope itself is an updated model of the original zoetrope designed by William Horner in 1834. The original zoetrope uses light and motion to animate individual images or frames, much like traditional film that creates a similar effect by showing a rapid succession of frames causing the illusion of motion. Whilst traditional zoetropes commonly display small loops of figurative animations, Troika’s zoetrope works from an abstract pattern that magically starts to form words when it is lit with the right frequency. Building on this concept, Troika created a state of the art and unique prototype, designing and programming all components from scratch. By controlling the frequencies of rapidly blinking LED lights at the center of the zoetrope, it is possible to display different words or alternating patterns depending on the speed of the flashing lights. The viewer cannot see the flickering of the lights due to an effect known as persistence of vision whereby the eye retains a visual image for a fraction of a second after the source has been removed.
Descriptions & Essays
Troika was commissioned by onedotzero to create a custom installation and visual identity around the theme of this year’s festival 'Citystates'. Opting to create an installation and identity that integrate into each other, Troika designed a modern digital zoetrope as the cornerstone of the identity. The idea for the zoetrope comes directly from the festivals 'adventures in motion' payoff and this year’s theme 'Citystates'. Revolving around themes of urban exploration and sensory impressions emerging from the different speeds we traverse our cities at, whether walking, cycling or driving, opening up new visual, tactic and sonic layers to the city. Concept We wanted to create a container that both celebrated the heritage of motion arts as well as its digital present while affording us a very literal medium for the content – the idea of altered states through motion. From there the idea of a hi-tech zoetrope arose.To illustrate the idea of disparate images coming together Troika deconstructed legendary type designer Wim Crouwel´s Gridnik typeface for the zoetrope, breaking the typeface into verticals, horizontals and diagonals which merge into letters and words at speed.
Literature
Beddard, Honor and Douglas Dodds. V and A Pattern: Digital Pioneers. London: V and A Publishing, 2009.
Onedotzero. Motion Blur 2: Multidimensional Moving Imagemakers. London, UK: Laurence King Publishing, 2009.
Catherine Mason. A Computer in the Art Room: The Origins of British Computer Arts 1950-1980. Norfolk, UK: JJG Publishing, 2008.
Onedotzero. Motion Blur: Graphic Moving Imagemakers Publishers. London, UK: Laurence King Publishers, 2006.