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Karl Sims

http://www.karlsims.com

Cite
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Archive of Digital Art (ADA). “Karl Sims – artist profile”. https://www.digitalartarchive.at/database/artists/general/artist/sims.html. (retrieved 2013-02-10). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Karl Sims artist profile}, url = {https://www.digitalartarchive.at/database/artists/general/artist/sims.html}, urldate = {retrieved 2013-02-10}
About
Karl Sims studied computer graphics at the MIT Media Lab and Life Sciences as an undergraduate at MIT. He currently leads GenArts, Inc. in Cambridge, Massachusetts, which creates special effects software for the motion picture industry.
CV

1998 - 2002 MacArthur Fellowship / John D. and Catherine T. MacArthur foundation
1998 Award for Video Math, Berlin / for "Evolved Virtual Creatures"
1997 Creativity Award, Interactive Media Festival / for "Genetic Images"
1993 pecial Prize of the Jury, Imagina, Monte Carlo / for "Liquid Selves"
1993 International Competition Prize Winner, 6th Berlin Video Festival / for "Liquid Selves"
1992 Grand Prize, Golden Nica, ARS Electronica, Linz / Animation Award, for both "Primordial Dance" and "Liquid Selves"
1992 First Prize for Art, Images du Futur, 6th International Computer Animation Competition, Montreal / for "Primordial Dance"
1991 Grand Prize, Golden Nica, ARS-Electronica, Linz / Animation Award for "Panspermia"
1990 Final piece (Best in show), Siggraph Film and Video show / for "Panspermia"
1986 - 1987 Study Graphik and Animation at the Medialab of the M.I.T., Bo / M.S. of Visual Studie
1985 Work at the Thinking Machines Corporation
- 1984 Study Life Sciences at the M.I.T., Boston
leads GenArts Inc., Cambridge Ma. / special effects software for the motion picture industry


News
Exhibitions & Conferences
Publications & References
Holtzman, Steven. Digital Mosaics: The Aesthetics of Cyberspace. New York: Simon and Schuster, 1997.
Smith, Steven and Mario O. Bourgoin and Karl Sims and Voorhees, Harry. »Handwritten Character Classification Using Nearest Neighbor in Large Databases.« IEEE Transactions on Pattern Analysis and Machine Intelligence 16, no. 9 (September 1994): 915-919.
Sims, Karl. »Evolving 3D Morphology and Behavior by Competition.« In Artificial Life IV Proceedings, edited by Brooks and Maes, 28-39. Cambridge, MA: The MIT Press, 1994.
Sims, Karl. »Evolving Virtual Creatures.« In SIGGRAPH`94 Proceedings, edited by , 15-22. : 1994.
Sims, Karl. »Interactive Evolution of Equations for Procedural Models.« The Visual Computer - International Journal of Computer Graphics (August 1993): 466-476.
Sims, Karl. »Choreographed Image Flow.« The Journal of Visualization and Computer Animation 3, no. 1 (January/March 1992): 31-43.
Sims, Karl. »Interactive Evolution of Dynamical Systems.« In Towards a Practice of Autonomous Systems: Proceedings of the First European Conference, edited by , 171-178. Cambridge, MASS: The MIT Press, 1992.
Sims, Karl. »Artificial Evolution for Computer Graphics.« In SIGGRAPH`91 Proceedings, edited by , 319-328. : 1991.
Sims, Karl. »Particle Animation and Rendering Using Data Parallel Computation.« In SIGGRAPH '90: The 17th Annual Conference on Computer Graphics and Interactive Techniques, edited by , 405-413. Dallas: 1990.