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Jeffrey Shaw
* 1944
http://www.jeffrey-shaw.net/

Cite
X
Archive of Digital Art (ADA). “Jeffrey Shaw – artist profile”. https://www.digitalartarchive.at/database/artists/general/artist/shaw.html. (retrieved 2016-17-02). @online{ADAartistprofile, author = {Archive of Digital Art (ADA)}, title = {Jeffrey Shaw artist profile}, url = {https://www.digitalartarchive.at/database/artists/general/artist/shaw.html}, urldate = {retrieved 2016-17-02}
About
Jeffrey SHAW has been a pioneer and leading figure in new media art since its emergence. In the context of the 1960’s paradigm of installation he started with expanded cinema, performance and participatory environments, aiming to change the traditional relation between object and spectator from a passive examination and contemplation to an interactive involvement and immersion. New technologies such as the computer as well as new user interfaces allowed Shaw a new approach to this aim and had been integrated and developed in his art works very early. He is internationally renowned for pioneering virtual and augmented reality, immersive visualization, navigable cinematic systems and interactive narrative. SHAW’s works The Legible City (1989), The Virtual Museum (1991), The Golden Calf (1994), Place-A Users Manual (1995), conFiguring the CAVE (1997) or the Web of Life (2002) coined the field in the 90’s and are still landmark works in New Media Art.
SHAW was founding director of the ZKM Institute for Visual Media Karlsruhe (1991-2002), where he conceived and ran a seminal artistic research program that included the ArtIntAct series of digital publications, the MultiMediale series of international media art exhibitions, and invented new creative platforms such as the EVE Extended Virtual Environment (1993), PLACE (1995) and the Panoramic Navigator (1997). In 1995 he was appointed Professor of Media Art at the State University of Design, Media and Arts (HfG), Karlsruhe, Germany. As founding Co-Director of the Center for Interactive Cinema Research (iCinema) at the University of New South Wales in Sydney (2003-2009) he led a theoretical, aesthetic and technological research program in immersive interactive post-narrative systems, which produced pioneering artistic and research works such as Place-Hampi and T_Visionarium, the latter shown at the Biennale of Seville in 2008. In September 2009 he joined City University in Hong Kong as Chair Professor of Media Art and Dean of the School of Creative Media (SCM)
Professor SHAW received numerous awards and fellowships including the prestigious Australian Research Council Federation Fellowship, Prix Ars Electronica, L’Immagine Elettronica, the Oribe Prize, Gifu, Japan and an IDEA Gold Medal in 2009. In 2015 SHAW is honored with the Prix Ars Electronica for Visionary Pioneers of Media Art.
CV

2009 joined City University in Hong Kong as Chair Professor of Media Art and Dean of the School of Creative Media (SCM). / joined City University in Hong Kong as Chair Professor of Media Art and Dean of the School of Creative Media (SCM).

2009 Professor Shaw has a continuing position at UNSW as co-director of the iCinema Research Centre for the purposes of academic and research co-operation with CityU / Professor Shaw has a continuing position at UNSW as co-director of the iCinema Research Centre for the purposes of academic and research co-operation with CityU

2003 Founding Co-Director of the Center for Interactive Cinema Research (iCinema) at the University of New South Wales, Sydney

2003 The Commonwealth Government s Federation Fellowship for scientific research

2003 Senior Research Fellow at the ZKM (Center for Art and Media, Karlsruhe)

2003 Founding Co-Director of the Center for Interactive Cinema Research (iCinema) at the UNSW, Sydney / Founding Co-Director of the Center for Interactive Cinema Research (iCinema) at the UNSW, Sydney

2003 Leif Codices, online

2000 - 2002 Visiting Professor at the College of Fine Arts at the University of New South Wales in Sydney

1995 - 2003 Professor of Media Arts at the Hochschule für Gestaltung, (University of Media Art and Design) Karlsruhe, Germany

1991 - 2003 Founding Director of the Institute for Visual Media at the ZKM, Center for Art and Media Karlsruhe, Germany

1990 Visiting professor at the Städelschule, Institut fur Neue Medien, Frankfurt-on-Main, Germany

1989 - 1990 Visiting professor at the Gerrit Rietveld Academie, Amsterdam

1988 - 1989 Visiting professor at the Rotterdam Academie van Beeldende Kunsten

1977 Formation of Javaphile Productions in Amsterdam, Netherlands / with Marga Adama and John Munsey

1967 Co-founder of the Eventstructure Research Group (ERG) in Amsterdam / with Theo Botschuijver and Sean Wellesley-Miller

1967 Co-founder of the Artist Placement Group (APG) in London / with Stuart Brisley, Barry Flannagan, David Hall, John Latham, Ian Macdonald Monro and Barbara Steveni

1966 Participation in Sigma Projects, Amsterdam

1966 Study at the St. Martins School of Art, London

1965 - 1966 Studies in sculpture at the Accedemia di Belli Art di Brera, Milan, Italy and at St Martin s School of Art, London, UK

1962 - 1964 Studies in architecture and art history at the University of Melbourne, Australia


Works
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News
03.09.2015

PRIX ARS ELECTRONICA Golden Nica for Visionary Pioneers of Media Art

Jeffrey Shaw is honored with the Golden Nica for Visionary Pioneers of Media Art at this years Ars Electronica festival 03-07.09 2015 http://prix2015.aec.at/prixwinner/visionary-pioneers/

Exhibitions & Conferences
2002
Exhibition :
ZKM
Participating Artist
1999
Exhibition :
ZKM
Curator
1970
Exhibition :
1967
Exhibition :
Better Books
Participating Artist
1967
Exhibition :
Publications & References
Stiles, Kristine. »Agnes Hegedüs, Bernd Lintermann, Jeffrey Shaw: Reconfiguring the CAVE.« In Future Cinema: The Cinematic Imaginary after Film, edited by Jeffrey Shaw and Peter Weibel, 492-497. Karlsruhe, Cambridge: Center for Art and Media and MIT Press, 2004.
Grau, Oliver. Virtual Art: From Illusion to Immersion. Cambridge, MA: MIT Press, 2003.
Shaw, Jeffrey and Peter Weibel, ed. Future Cinema - The Cinematic Imaginary after Film. Cambridge, MASS: The MIT Press, 2003.
Gleich, Michael. Web of Life. Die Kunst vernetzt zu leben. Hamburg: Hoffmann und Campe, 2002.
Grau, Oliver. »Das Sedanpanorama: Einübung soldatischen Gehorsams im Staatsbild durch Präsenz.« In Medien der Präsenz. Museum, Bildung und Wissenschaft im 19. Jahrhundert, edited by Jürgen et. al. Fohrmann, 143-169. Köln: DuMont, 2001.
Shaw, Jeffrey and Dennis Del Favero. (dis)LOCATIONS. ZKM: digital arts edition, 2001.
MacMahan, Alison. »Architecture of the Mind. The Work of Jeffrey Shaw.« Archis. Architecture-City-Visual Culture 6 (2000): 38-43.
Grosenick, Uta and Burkhard Riemschneider, ed. Ausblick auf das neue Jahrtausend / Art at the Turn of the Millenium. Köln: Taschen Deutschland GmbH, 1999.
Wirths, Axel. »Jeffrey Shaw-Place-a-user´s Manual.« In Der elektronische Raum -15 Positionen zur Medienkunst, edited by , 214-225. Ostfildern-Ruit: Hatje Cantz, 1998.
Huemer, Markus. »Sein zum Bild, Sei(n) im Bild. Zu den Arbeiten von Jeffrey Shaw.« In Der elektronische Raum - 15 Positionen zur Medienkunst, edited by Bonn Kunst- und Ausstellungshalle der Bundesrepublik Deutschland, 218-225. Ostfildern-Ruit: 1998.
Hünnekens, Annette. Der bewegte Betrachter. Theorien der interaktiven Medienkunst. Köln: Wienand Verlag, 1997.
Popper, Frank. Art of the Electronic Age. New York: Thames and Hudson, 1997.
ZKM Karlsruhe, ed. Medien Kunst Geschichte. München, London, New York: Prestel Verlag, 1997.
The Guggenheim Museum Soho, ed. Mediascape. New York: Guggenheim Museum Publications, 1996.
Von Amelunxen, Hubertus and Florian Rötzer, ed. Photography after the Photography. Memory and Representation in the Digital Age. Amsterdam: Art Stock, 1996.
Huhtamo, Erkki. »Jeffrey Shaw´s EVE and the Panoramic Tradition.« InterCommunication 14 (1995): 138-139.
ZKM Karlsruhe and Heinrich Klotz, ed. MultiMediale 4. Karlsruhe, DE: ZKM Karlsruhe, 1995.
Thomson, Christian W.. Visionary Architecture. From Babylon to Virtual Reality. München, New York: Prestel Verlag, 1994.
Loeffler, Carl Eugene and Tim Anderson, ed. The Virtual Reality Casebook. first Edition th ed.Hoboken, NJ: Van Nostrand Reinhold Company, 1994.
Pijnappel, Johan. »Jeffrey Shaw. The Centre for Art and Media, Karlsruhe. An Interview.« Art and Design Profile 39 (1994): 70-79.
Jacobs, Cornee and Cor Blok. »Met computers nieuwe werelden scheppen (Diskussion mit Jeffrey Shaw und Gert-Jan Lokhorst).« In Spiraal, tien dialogen tussen kunst en filosofie, edited by Rotterdam Centrum Beeldende Kunst. Rotterdam: Centrum Beeldende Kunst, Rotterdam, 1994.
Gerbel, Karl and Peter Weibel, ed. Ars Electronica 1994: Intelligent Environment. Wien: PVS Verleger, 1994.
InterCommunication Center Tokyo, ed. Media Passage. Tokyo: NTT Publishing Co., 1993.
Klotz, Heinrich and ZKM Karlsruhe, ed. MultiMediale 3. Karlsruhe, DE: ZKM Karlsruhe, 1993.
Rötzer, Florian. »Jeffrey Shaw - Reisen in virtuelle Realitäten.« Kunstform International 117 (1992): 286.
Klotz, Heinrich, ed. Moving Image. Images en Moviment. Electronic Art. München: Oktagon Verlag, 1992.
Bond, Anthony, ed. The Boundary Rider: 9th Biennale of Sydney. Sydney: Biennale of Sydney, 1992.
Von Schweinitz, Ilske. »Gegen ästhetisches Junkfood. Ein Interview mit Jeffrey Shaw.« Zyma 2 (March/April 1991): 52-55.
Klotz, Heinrich and ZKM Karlsruhe, ed. MultiMediale 2. Karlsruhe: ZKM Karlsruhe, 1991.
Decker-Phillips, Edith and Peter Weibel, ed. Vom Verschwinden der Ferne. Telekommunikation und Kunst. Köln: DuMont Reiseverlag, 1990.
Leopoldseder, Hannes. Prix Ars Electronica: Internationales Kompendium der Computerkünste. Linz: Veritas-Verlag, 1990.
Herzogenrath, Wulf and Edith Decker, ed. Video-Skulptur retrospektiv und aktuell - 1963-1989. Ostfildern-Ruit: DuMont Reiseverlag, 1989.
Del Favero, Dennis and Neil Brown and Jeffrey Shaw and Weibel, Peter. »Towards a Dialogic Concept of Digital Narrative.« In Disappearing Architecture: From Real to Virtual to Quantum, edited by G. Flachbart and Peter Weibel, 144-151. Basel: Birkhauser Verlag, 2005.
Castelli, Richard, ed. Cinemas of the Future. Lille: Lille 2004: European Capital of Culture, 2004.
Gleich, Michael and Jeffrey Shaw, ed. The Web of Life Project: Linking Art and Science. Karlsruhe: ZKM, 2004.
Del Favero, Dennis and Neil Brown and Jeffrey Shaw and Weibel, Peter. »Interactive Narrative as a Multi-temporal Agency.« In Future Cinema, edited by Jeffrey Shaw and Peter Weibel, 312-315. Cambridge, MA: MIT Press, 2003.
Del Favero, Dennis and Neil Brown and Jeffery Shaw and Weibel, Peter. Interactive Narrative as a Form of Recombinatory Search in the Cinematic Transcription of Televisual Information. : 2003.
Brown, Neil and Dennis Del Favero and Jeffrey Shaw and Weibel, Peter. »Interactive Narrative as a Multi-Temporal Agency.« In Future Cinema, edited by Jeffrey Shaw and Peter Weibel, 312-315. Cambridge, MASS: MIT Press, 2003.
Gleich, Michael. Web of Life. Die Kunst vernetzt zu leben. Hamburg: Hoffmann und Campe, 2002.
Rieser, Martin and Andrea Zapp. New Screen Media: Cinema/Art/Narrative. London, UK: BFI London and ZKM Karlsruhe, 2002.
Shaw, Jeffrey. »Movies after Film - The Digitally Expanded Cinema.« In New Screen Media. Cinema/Art/Narrative, edited by Martin Rieser and Andrea Zapp, 268-275. London, UK: ZKM Karlsruhe and BFI London, 2002.
Martin Rieser and Andrea Zapp, ed. Movies after Film - The Digitally Expanded Cinema. London: British Film Institute, 2002.
Shaw, Jeffrey. »Interactive Computer Graphics: a Meeting between Artists and Scientists.« edited by Scientific UN Educational and Cultural Organization, 87-93. Paris: UN Educational, Scientific and Cultural Organization, Paris, 1999.
Shaw, Jeffrey. »Editorial.« In Dennis Del Favero: Cross Currents - ZKM Digital Arts Edition 2, edited by ZKM Karslruhe and Neue Galerie Graz am Landesmuseum JoanneumZKM Digital Arts Edition, . Ostfildern-Ruit: Hatje Cantz, 1999.
Shaw, Jeffrey. »The Dis-Embodied Re-Embodied Body.« In New Ideas in Science and Art, Final Acts of the Prague Conference 19-23.11.1996, edited by Council of Europe, 50-56. : 1997.
Shaw, Jeffrey. »Modalities of Interactivity and Virtuality.« Scan+ Electronic Media Arts 4 (1993): 19-20.
Shaw, Jeffrey. »Virtuelle Räume im Reich der Sinne.« In Kultur und Technik im 21. Jahrhundert, edited by Gert Kaiser and Dirk Matejovski and Jutta Fedrowitz, 329-334. Frankfurt, New York: Campus Verlag GmBH, 1993.
Shaw, Jeffrey. »Reisen in virtuelle Realitäten.« In Cyberspace. Zum medialen Gesamtkunstwerk, edited by Florian Rötzer and Peter Weibel, 317-332. München, DE: Boer Verlag, 1993.
Shaw, Jeffrey. »Virtual Reality: A new Medium for the Artist?.« Virtual Reality International 92, Impacts and Applications (1992): 65-68.
Shaw, Jeffrey. »Le Musée Virtuel.« art press spécial: Nouvelles Technologies un Art sans Modele? 12 (1991): 175.
Shaw, Jeffrey. »Un Musée Imaginaire de la Revolution.« Mediamatic 2, no. 4 (1988).
Shaw, Jeffrey. »The Narrative Landscape.« Museumsjournal 6 (1986): 64-65.
Shaw, Jeffrey. »Eventstructure Research Group.« The Mewspaper, Royal College of Art 22 (April-May 1974): 3-4.
Shaw, Jeffrey. »Eventstructures.« In International Symposium on Pneumatic Structures, Delft Universitity of Technology, Delft, edited by Stichting P.D.O.B.. Delft, NL: 1972.
Shaw, Jeffrey. »Tube over the Maschsee.« Studio International 180, no. 928 (December 1970): 253.
Shaw, Jeffrey. »Events.« Architectural Design (May 1970): 226.
Shaw, Jeffrey. »Concepts for an Operational Art.« Art and Artists , no. 10 (January 1969): 47-49.
Shaw, Jeffrey. »Eventstructure Research Group.« Studio International 178, no. 916 (November 1969): 183.
Shaw, Jeffrey. »Structure Gonflables et Participation.« RHOBO (Spring 1968).